# map environment variables to internal variables XCLASSDIR=${XCLASS_DIR} PHYSXDIR=${PHYSX_DIR} XGLDIR=${XCLASSDIR}/xgl XALDIR=${XCLASSDIR}/xal XAVDIR=${XCLASSDIR}/xav EXAMPLESDIR=${XCLASSDIR}/../examples THIRDPARTYDIR=${XCLASSDIR}/3rdParty PROGRAM=PhysXTest LIB=${XCLASSDIR}/libxclass.a CXXFLAGS +=-std=c++14\ -I${XALDIR} \ -I${XAVDIR} \ -I${XGLDIR} \ -I${XGLDIR}/glm \ -I${XGLDIR}/glm/gtc \ -I${THIRDPARTYDIR}/soil/src \ -I${THIRDPARTYDIR}/freetype/include/freetype2 \ -I${XCLASSDIR} \ -I${EXAMPLESDIR}/common \ -I${EXAMPLESDIR}/PhysXTest \ -I/usr/include/AL \ -I${PHYSXDIR}/Include \ -DNDEBUG \ -D_GNU_SOURCE=1 \ -DGLEW_STATIC \ -Wno-deprecated-declarations \ -g CFLAGS +=-std=c11 \ -I${XALDIR} \ -I${XAVDIR} \ -I${XGLDIR} \ -I${XGLDIR}/glm \ -I${XCLASSDIR} \ -D_GNU_SOURCE=1 \ -DGLEW_STATIC \ -g COMMON=${EXAMPLESDIR}/common/ExampleXGL.cpp ${EXAMPLESDIR}/common/ExampleGUI.cpp COMMONOBJS = $(patsubst %.cpp,%.o,${COMMON}) LDFLAGS +=\ -L${XCLASSDIR} \ -L${THIRDPARTYDIR}/glfw/lib \ -L${PHYSXDIR}/Lib/linux64 \ -L${PHYSXDIR}/Bin/linux64 \ -L/usr/lib/x86_64-linux-gnu LIBS=-lxclass -lglfw3 -lGLU -lGL -lX11 -ldl -lXxf86vm -lX11 -lXrandr -lXi -lXinerama -lXcursor -lpthread -lexpat -lfreetype -lopencv_core -lopencv_calib3d -lopencv_contrib -lopencv_core -lopencv_features2d -lavformat -lavcodec -lavutil PHYSX_LIBS=-lPhysX3Extensions -lPhysX3Common_x64 -lPhysX3_x64 -lPhysX3Cooking_x64 -lPhysX3CharacterKinematic_x64 -lPhysX3Vehicle -lPhysXProfileSDK -lPhysXVisualDebuggerSDK -lPxTask all: ${PROGRAM} ${PROGRAM}: ${LIB} ${COMMONOBJS} PhysXTestBuildScene.o physx-xgl.o physx-main.o ${CXX} ${CXXFLAGS} $? ${LDFLAGS} ${LIBS} ${PHYSX_LIBS} -o $@ clean: @-rm -rf ${PROGRAM} @-rm -rf ${COMMONOBJS}